top of page
Search


Lightmaps Unreal Engine 4.27
To test the affect of low/high light maps on the lighting quality I created a simple scene that I could manipulate to easily visualise...
L K
May 12, 20222 min read


Comparing Ray Traced/Lighting Renders in Unreal 4.27
Some shots I want to implement into my project have camera movement that creates issues with pop in for screen space effects. So I...
L K
May 10, 20221 min read


VFX Project Composition and Breakdown
Final composition with added foley sounds. I'm reasonably happy with the outcome. There are some still some improvements that could be...
L K
May 2, 20221 min read


Camera Tracking - Blender and After Effects
After Effects 3D Camera Tracker This tool tracks multiple points in a scene to essentially produce a point cloud that allows the program...
L K
Apr 26, 20222 min read


Unreal Engine Composure Compositing
I've listed an explanation/tutorial of how to set up a Composure shot below, detailing the issues I encountered on each step. The...
L K
Apr 25, 20224 min read
L K
Apr 25, 20220 min read
Tracking - After Effects to Unreal Engine
3D Camera Track in After Effects Method 1 - 3DS Max Export Camera using AE3D_Export script - free Import Camera into 3DS Max Export into...
L K
Apr 25, 20221 min read


Compositing - Unreal and After Effects
Set up previz camera in Unreal Use simple actors to represent characters and test out camera setups/movement. This is a static shot...
L K
Apr 25, 20222 min read


After Effects - Keying
Removing a background using a colour key can take a few different stacked effects to dial in the matte to a good level. I'll be using the...
L K
Apr 25, 20222 min read


After Effects - Rotoscoping
Adobe released an improved rotobrush tool (roto 2.0) with their 2020 edition of After Effects, it works much the same as the old...
L K
Apr 22, 20224 min read


Keying and Rotoscoping
Rotoscoping and/or keying are two of the principle ways to separate filmed elements onto a transparent plate to help composite into other...
L K
Apr 22, 20221 min read


Using Camera Projection on Draft Matte Painting Scene
Proof of Concept Draft matte painting photoshop Simplified scene with Unreal Engine foreground removed. Split the scene into four layers;...
L K
Apr 21, 20222 min read


Matte Painting References and Concepting
PureRef board of ideas for the shot I am aiming to use a matte painting cityscape background to extend from the foreground of my Unreal...
L K
Apr 21, 20221 min read


Displacement/Tessellation in Unreal Engine 4.27 with Megascans
Below I've outlined issues I encountered with displacement maps in Unreal Engine 4.27, specifically when using textures created an...
L K
Apr 21, 20223 min read


The Third & The Seventh
This is a short film produced by Alex Roman in 2009. He modelled, textured, lit and rendered the whole film by himself. Even the sound...
L K
Apr 20, 20221 min read


Projection Mapping in Maya
Preparing an Image Regardless of what your intended camera move is, some preparation of separate layers is required. To test the whole...
L K
Apr 7, 20224 min read


L K
Feb 4, 20220 min read


Unreal Engine - Decal Edge Stretching
ISSUES WITH EDGE STRETCHING One of the biggest drawbacks with decals in UE4 is that they work by projecting directly onto the scene. This...
L K
Feb 3, 20222 min read


Real World Lighting/Reflection References
Walking around Southampton just before sundown after it had been raining to get some reference photos of reflections, lighting and shadows.
L K
Feb 3, 20221 min read


Lighting Basics and Colour Palette
Much of this information was derived from 'Digital Cinematography & Directing' By Dan Ablan. 3 LIGHT SETUP Most scenes in TV/Film use a 3...
L K
Feb 3, 20222 min read
bottom of page