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Lightmaps Unreal Engine 4.27
To test the affect of low/high light maps on the lighting quality I created a simple scene that I could manipulate to easily visualise...
L K
May 12, 20222 min read
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Comparing Ray Traced/Lighting Renders in Unreal 4.27
Some shots I want to implement into my project have camera movement that creates issues with pop in for screen space effects. So I...
L K
May 10, 20221 min read
6 views
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VFX Project Composition and Breakdown
Final composition with added foley sounds. I'm reasonably happy with the outcome. There are some still some improvements that could be...
L K
May 2, 20221 min read
29 views
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Camera Tracking - Blender and After Effects
After Effects 3D Camera Tracker This tool tracks multiple points in a scene to essentially produce a point cloud that allows the program...
L K
Apr 26, 20222 min read
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Unreal Engine Composure Compositing
I've listed an explanation/tutorial of how to set up a Composure shot below, detailing the issues I encountered on each step. The...
L K
Apr 25, 20224 min read
457 views
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L K
Apr 25, 20220 min read
9 views
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Tracking - After Effects to Unreal Engine
3D Camera Track in After Effects Method 1 - 3DS Max Export Camera using AE3D_Export script - free Import Camera into 3DS Max Export into...
L K
Apr 25, 20221 min read
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Compositing - Unreal and After Effects
Set up previz camera in Unreal Use simple actors to represent characters and test out camera setups/movement. This is a static shot...
L K
Apr 25, 20222 min read
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After Effects - Keying
Removing a background using a colour key can take a few different stacked effects to dial in the matte to a good level. I'll be using the...
L K
Apr 25, 20222 min read
11 views
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After Effects - Rotoscoping
Adobe released an improved rotobrush tool (roto 2.0) with their 2020 edition of After Effects, it works much the same as the old...
L K
Apr 22, 20224 min read
41 views
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Keying and Rotoscoping
Rotoscoping and/or keying are two of the principle ways to separate filmed elements onto a transparent plate to help composite into other...
L K
Apr 22, 20221 min read
6 views
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Using Camera Projection on Draft Matte Painting Scene
Proof of Concept Draft matte painting photoshop Simplified scene with Unreal Engine foreground removed. Split the scene into four layers;...
L K
Apr 21, 20222 min read
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Matte Painting References and Concepting
PureRef board of ideas for the shot I am aiming to use a matte painting cityscape background to extend from the foreground of my Unreal...
L K
Apr 21, 20221 min read
2 views
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Displacement/Tessellation in Unreal Engine 4.27 with Megascans
Below I've outlined issues I encountered with displacement maps in Unreal Engine 4.27, specifically when using textures created an...
L K
Apr 21, 20223 min read
84 views
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The Third & The Seventh
This is a short film produced by Alex Roman in 2009. He modelled, textured, lit and rendered the whole film by himself. Even the sound...
L K
Apr 20, 20221 min read
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Projection Mapping in Maya
Preparing an Image Regardless of what your intended camera move is, some preparation of separate layers is required. To test the whole...
L K
Apr 7, 20224 min read
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L K
Feb 4, 20220 min read
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Unreal Engine - Decal Edge Stretching
ISSUES WITH EDGE STRETCHING One of the biggest drawbacks with decals in UE4 is that they work by projecting directly onto the scene. This...
L K
Feb 3, 20222 min read
47 views
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Real World Lighting/Reflection References
Walking around Southampton just before sundown after it had been raining to get some reference photos of reflections, lighting and shadows.
L K
Feb 3, 20221 min read
5 views
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Lighting Basics and Colour Palette
Much of this information was derived from 'Digital Cinematography & Directing' By Dan Ablan. 3 LIGHT SETUP Most scenes in TV/Film use a 3...
L K
Feb 3, 20222 min read
3 views
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